The Scayver Graphix portfolio in context

Browse Scayver Graphix project work in context and see how design, development, content, marketing, and care fit together beyond the finished image.

The polished layer.

Deliverable formats, shown apart from any single client record.

A printed logo mark sheet on a wooden desk beside ceramic dishes
Logo mark sheet
Typography cards in charcoal and stone arranged at an angle
Typography cards
A phone showing a cupcake social post beside matching printed photos
Social post set
A drink mix pouch standing against a warm brown backdrop
Packaging design
Map dashboard wireframes laid out for desktop, tablet and mobile screens
Responsive wireframes

Look at the work in context.

A visual sample can show craft, but it cannot tell you everything about a project.

  • WebsiteProjects: 6

    The problem

    A website is not a set of pages that happen to share a header. Without a structure decided first, pages get added wherever there is room, the navigation stops matching what is actually on the site, and the same information ends up in three places and disagrees.

    The approach

    A full build starts with the structure. What the site contains, how it is grouped, and how a visitor moves through it. Pages are then built on a shared design system, so layouts stay consistent as the site grows and new pages have somewhere to belong.

    Projects

  • BrandingProjects: 2

    The problem

    A brand that grows without rules drifts. The logo gets redrawn to fit a space, colors shift between print and screen, and type is picked by whoever is building the thing. Identity work exists to settle those decisions in one place before the inconsistency becomes the brand.

    The approach

    Identity work settles the fixed parts first. The name treatment, the mark, the type, and the color. Then it writes down how they are used. What the client is left with is a reference anyone building for the brand can follow, so later work matches without a briefing call every time.

    Projects

  • E-commerceProjects: 2

    The problem

    A store has to do more than list products. A shopper needs enough on the product page to decide, a cart that keeps up, and a checkout that does not lose them at the last step. Anything unclear in that sequence is an order that does not complete.

    The approach

    The work runs the length of that sequence. Product pages built to answer the questions that decide a purchase, a cart and checkout kept as short as the payment and shipping rules allow, and merchandising that puts the right products in front of the shopper on the way through.

    Projects

  • Marketing SystemProjects: 2

    The problem

    Marketing pieces built one at a time rarely connect. A page attracts someone, a form collects them, and the follow-up never happens because nothing is joined up. Traffic arrives and leaves without a trace.

    The approach

    A system project builds the parts as one thing. Pages lead to a capture point, the capture point feeds the follow-up, and the follow-up runs on its own. The wiring between them is the deliverable, not any single piece.

    Projects

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